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NPC Generator

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Advanced [show]


Kerkad Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fancy blue suit. He keeps his long white crest kept up in a rat tail. This gold eyed southerner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Bonds: Attractive, Adventurer, Rich, Nature, Religious. Occupation: Junk Dealer

Voice: Nasally tone

Attributes [hide]

Kerkad Lhamboldennish, Male Dragonborn Monk 14
Medium (6'6") Dragonborn, Lawful Good (CR 14)
Armor Class 10
Hit Points 76 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)10 (+0) 17 (+3)15 (+2)
Skills Athletics +8, Religion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +5

Possessions: 6000 gp. Chrysoprase (30 gp). Obsidian (12 gp). Malachite (12 gp). Coral (60 gp). Rhodochrosite (12 gp). Rhodochrosite (12 gp). Deep blue spinel (1000 gp). Red spinel (60 gp). 1 Medium magic item.


Social Check DCs


Flogg Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, wearing tan shirts, loose pants, and blazers most of the time. With a patchy white beard and wild white hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. He receives visions of the future at random moments

History: He was raised by priests from a young age. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Flogg Marlee, Male Half-Orc Commoner 4
Medium (6'4") Half-Orc, True Neutral (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)10 (+0) 14 (+2)12 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anverth Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tight fitting violet shirt and pants. He sports a flattop hair cut. His green unseeing eyes seem to look past you.

Personality: Anverth wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Anverth was born the youngest of three triplets. Cursed with vampirism at a very young age, Anverth has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his brother to traveling adventurers.

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Military, Family. Occupation: Dilettante

Voice: Speaks with squeezed throat

Attributes [hide]

Anverth Murnig, Male Gnome Commoner 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)15 (+2) 15 (+2)17 (+3)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Tourmaline (100 gp). Iolite (30 gp).


Social Check DCs


Nimble Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, black, dusty cloak. His white fur is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He will rave to anyone who will listen. He is frequently practicing swordplay.

History: He is a Doppelganger in disguise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He is searching for what he claims is his rightful reward.

Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark

Flaws: Insane. Bonds: Attractive, Military, Adventurer, Debt, Religious. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Nimble Buttons, Male Tabaxi Bard 4
Medium (6'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 500 gp. 1 Tanglefoot bags. 1 Tanglefoot bags. 6 Acid flasks.


Social Check DCs

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