Emerald Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears green painted combat armor at almost all times. He wears a colorful flower in his white fur. His copper eyes peer out from beneath his wide-brimmed green hat.
Personality: He likes to make people angry or surprised. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Emerald took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and seeks redemption
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Cartwright
Voice: pre-pubescent
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Infernal, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dean Reed, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a black tunic with brown highlights, and long green pants that bunch up around his shoes. His whole body is exceptionally muscular. His golden hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: The child of northern immigrants he idolized his mother. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.
Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother
Flaws: Depressed, Impulsive, Insane. Bonds: Immigrant, Nature, Family. Occupation: Miner
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 28 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 150 pp. Jade (120 gp). Jasper (20 gp). Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item.
Vlorn Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears professional attire. He sports a long brown beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Stoic and calm, he prefers to meditate than take action. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a criminal king-pin and mafia family A freak accident while working with his Server mother left him crippled. He ran away from his former home and has been making his living as a Ruler for the past few years.
Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and seeks redemption
Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Job, Criminal record. Occupation: Ruler
Voice: High pitched and raspy
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 400 gp.
Kildrak Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. He wears a colorful flower in his blonde hair. His half smiles and gray eyes are beguiling and draw you in.
Personality: This man loves singing and to teach people singing more than just about anything. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kildrak is combative with any and all who dare try his patience in the slightest.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Brewer soon after.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Artistic, Justice. Bonds: Attractive, Military, Job. Occupation: Brewer
Voice: Shortens vowels
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 4)
Armor Class 14
Hit Points 41 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 16 (+3) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 34000 sp. Obsidian (5 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!