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NPC Generator

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Advanced [show]


Raam Blur, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an entirely tan suit with blue socks and a vest with buckled shoes. He has done his best to style his silver hair to look like a famous performer. His thin eyebrows rest above his beady gold eyes.

Personality: Raam is depressed about a lot of things. He tends to be a nihilist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He worked as a nervous Masseuse and found it very stressful. He now owns his own business.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and expand his business

Flaws: Ugly, Depressed. Bonds: Job, Religious, Enemies. Occupation: Masseuse

Voice: Indian accent

Attributes [hide]

Raam Blur, Male Tiefling Ranger 1
Medium (5'9") Tiefling, Lawful Good (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)17 (+3) 11 (+0)18 (+4)
Skills Intimidation +6, Stealth +6
Senses Passive Perception 10
Languages Common, Ignan, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 sp.


Social Check DCs


Ghash Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a white vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a long chestnut beard, and similarly colored long hair. His fierce gray eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born several months after his mother was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss.

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Military, Mentor. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Ghash Darby, Male Half-Orc Rogue 7
Medium (6'3") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 52 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)12 (+1) 11 (+0)12 (+1)
Skills Persuasion +4, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1000 gp. Amethyst (120 gp). Aquamarine (500 gp). Deep blue spinel (500 gp). 1 Minor magic item.


Social Check DCs


Aust Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Joker, Professionalism. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Seamstress

Voice: High pitched, excited

Attributes [hide]

Aust Xistsrith, Male Elf Rogue 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)17 (+3) 12 (+1)12 (+1)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Gnoll, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp. Chrysoberyl (70 gp). Lapis lazuli (10 gp). 3 Holy water.


Social Check DCs


Odorr Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man is generally shirtless and showing off his tattooed chest. He sports a long auburn beard, and similarly colored long hair. His eyes are blue and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Odorr took refuge in the old dungeon and found the beat up mace and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Odorr was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Ugly, Shy. Bonds: Poor, Job, Nature, Enemies. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Odorr Royal, Male Half-Orc Barbarian 1
Medium (5'8") Half-Orc, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)12 (+1) 10 (+0)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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