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NPC Generator

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Advanced [show]


Dean Holton, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His silver hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is business-like. He takes instructions and follows them to the letter. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich southern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Professionalism, Gifted. Flaws: PTSD. Bonds: Rich, Attractive. Occupation: Animal Trainer

Voice: Sighs a lot, exhausted

Attributes [hide]

Dean Holton, Male Human Druid 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Greethen Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan shirt with thin brown vertical stripes and black pants. His scarlet crest is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Passionate, Entrepeneur, Logical. Flaws: Impulsive. Bonds: Religious. Occupation: Bowyer

Voice: Italian accent

Attributes [hide]

Greethen Daardendrian, Male Dragonborn Adept 3
Medium (6'5") Dragonborn, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 8 (-1)17 (+3) 17 (+3)13 (+1)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Abyssal, Ignan, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Trail In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a brown armored body suit, with a simple black line shooting up and back down. He has a penchant for wearing a ring with an oversized opal on his left hand. He has wavy lavender fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trail hails from a village terrorized by goblins. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Trail In Woods, Male Tabaxi Barbarian 10
Medium (6'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 77 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)17 (+3) 10 (+0)14 (+2)
Skills Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Orc
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 3000 sp. A roughly beaten golden orb (100 gp). Silver chalice with lapis lazuli gems (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver ewer (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norkruuth Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears a faded coat and loose pants complete with Stetson hat and is in decent physical shape. He has styled his silver crest well, parting it to the left. His eyes are red.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a logical person and will generally grow upset if things defy logic and science.

History: A powerful wizard made him what he is. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's in love; and he wants to get laid

Ideals: Logical. Flaws: Shy, PTSD. Bonds: Mentor, Has a crush. Occupation: Cartwright

Voice: Middle-eastern accent

Attributes [hide]

Norkruuth Kimbatuul, Male Dragonborn Warlock 7
Medium (6'7") Dragonborn, Chaotic Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)15 (+2) 15 (+2)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 1000 sp. Rhodochrosite (13 gp). 1 Minor magic item.


Social Check DCs

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