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NPC Generator

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Lvl.
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Advanced [show]


Quick In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'11" northern man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His lavender fur is greasy and uncared for. His fierce amber eyes like to dwell on things.

Personality: Quick wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Disciplined, Fighting. Flaws: Ugly, Impulsive. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Quick In the Morning, Male Tabaxi Druid 10
Medium (5'11") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 74 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)18 (+4) 16 (+3)14 (+2)
Skills Nature +8, Performance +6
Senses Passive Perception 13
Languages Common, Terran, Ignan, Giant, Halfling
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear flannel. His hair is brown and curly. His amber eyes peer out from beneath his Stetson white hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He receives visions of the future at random moments

History: Born to a pair of adventurers, Krimmon grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Gifted. Flaws: Selfish, Greedy. Bonds: Adventurer, Job. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Krimmon Warmwater, Male Halfling Aristocrat 4
Small (3'0") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Insight +4, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Zed Stanley, Male Half-Orc [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears professional attire. He sports a flattop hair cut. His half smiles and brown eyes are beguiling and draw you in.

Personality: Abrasive and pushy, he has a hard time making friends. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Healer business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Healer soon after.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Attractive, Job. Occupation: Healer

Voice: Soft and mumbly

Attributes [hide]

Zed Stanley, Male Half-Orc Wizard 1
Medium (5'11") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 12 (+1)8 (-1)
Skills Performance +1, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 50 gp.


Social Check DCs


Dreali Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He very much looks the part of a Doctor. He wears his golden hair up. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: The child of a Cartwright, who enjoyed hunting, Dreali was taken on many hunting expeditions. He worked as a nervous Doctor and found it very stressful. He became a Doctor soon after.

Motivation: He wants revenge against dire rats; and to be a cartwright again

Ideals: Athletic, Disciplined. Bonds: Job, Enemies, Nature. Occupation: Doctor

Voice: Scandinavian accent

Attributes [hide]

Dreali Rothenel, Male Elf Expert 4
Medium (5'2") Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)11 (+0) 8 (-1)16 (+3)
Skills Investigation +2, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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