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NPC Generator

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Advanced [show]


Gimurt Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his grey robe and has his crossbow always slung over his shoulder. He wears his white hair down. His eyes are hazel and he is always smoking a pipe.

Personality: Gimurt is depressed about a lot of things. He tends to be a nihilist. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gifted from a young age, Gimurt studied abroad. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly, Depressed. Bonds: Slave. Occupation: Shipwright

Voice: Speaks with lips pursed

Attributes [hide]

Gimurt Helcral, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +2, History +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Ur-Dag Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. His hair is golden, silky, and of moderate length. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Barber who has hired him part-time. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Ur-Dag was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Ur-Dag's father didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Has a crush, Religious. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Ur-Dag Tickle, Male Half-Orc Bard 4
Medium (6'0") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Suhnae Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. He has a hunchback. His black hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Locksmith business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Impulsive, Forgetful. Bonds: Rich, Job, Criminal record. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Suhnae Mellerelel, Male Elf Expert 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)17 (+3) 12 (+1)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Undercommon, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. 2 Tanglefoot bags. 1 Smokesticks. 2 Acid flasks.


Social Check DCs


Shane Haley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it, and his gloved hand is found clutching a ceremonial dagger. His silver hair is drawn into a tight pony tail with a card scrunchie. His brown eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.

History: Shane lived on a farm with his father, near the main road leading to a nearby town. He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: Find a way to reverse the transformation of his sister; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Persistence, Professionalism. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Shane Haley, Male Human Barbarian 11
Medium (5'8") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 93 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Arcana +5, Athletics +6
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +6

Possessions: 4000 sp. Jet (160 gp). Rich purple corundum (1200 gp). Star ruby (1200 gp). Golden yellow topaz (700 gp). Brown-green garnet (160 gp). Amber (160 gp). Silver pearl (160 gp). Aquamarine (700 gp). Iolite (30 gp). Moonstone (30 gp).


Social Check DCs

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