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NPC Generator

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Thomas Badger, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His head has been shaved. He has several tiny aquamarine earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family Thomas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thomas decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he has money and likes to spend it

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Immigrant, Rich, Criminal record. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Thomas Badger, Male Human Barbarian 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)16 (+3) 9 (-1)12 (+1)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 110 gp.


Social Check DCs


Azaki Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with blue pants. He carries with him a set of bows on his belt, each one with a emerald on the hilt. His red hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. Some 2 years later his spouse died after the birth of his son. Heartbroken, Azaki never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Depressed, Antagonistic, Ugly. Bonds: In love. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Azaki Drover, Male Half-Elf Druid 3
Medium (5'6") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Tarhun Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears dark leathers with embroidery. His gold crest is greasy and uncared for. His eyes are gold and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is content; and to find somewhere to settle down

Flaws: Ugly, Antagonistic, Mundane. Bonds: Military, Immigrant. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Tarhun Beryntolthropal, Male Dragonborn Druid 9
Medium (6'3") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)8 (-1) 12 (+1)14 (+2)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1600 gp.


Social Check DCs


Ghesh Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a faded coat and loose pants complete with wide-brimmed hat. He has moderate length black crest. His eyes are a pleasant gold.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot resist a sob story and will often dote over anyone who has one.

History: Ghesh was raised in a hard working conservative environment. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 3 years.

Motivation: To reunite with his absent father; and doesn't want to be a jeweler and was forced into it by his family

Ideals: Philantrophist. Flaws: Terse. Bonds: Job, Slave, Family. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Ghesh Esstyrlynn, Male Dragonborn Warlock 6
Medium (6'4") Dragonborn, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)15 (+2) 10 (+0)12 (+1)
Skills Athletics +5, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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