Kilvar Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. He keeps his brown hair in a flapper bob. His half smiles and gray eyes are beguiling and draw you in.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He is obsessed with a lost civilization.
History: He was born in the north, but his parents moved at a very young age to the east. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Athletic, Justice. Bonds: Attractive, Adventurer, Immigrant, Criminal record. Occupation: Mercenary
Voice: Pronounces O like U
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 400 gp.
Hirrathak Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a black wide-brimmed hat and black clothes. His brass crest is heavily combed to the left. He has several tiny amber earrings on each ear.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. The war was a terrible time for him, and Hirrathak does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.
Motivation: He loathes his own lifestyle; and money/treasure
Ideals: Athletic, Joker. Flaws: Depressed. Bonds: Rich, Military, Nature. Occupation: Bricklayer
Voice: Low range voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 71 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 13000 sp. Blue sapphire (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frouse Ningel, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. His golden hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also has developed a complete distrust of the Mercenary profession.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Butcher job and began his own company from there.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Job, Immigrant, Religious. Occupation: Butcher
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Silver holy symbol. 1 Masterwork Artisan’s tools.
Rhogar Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He carries with him a set of bastard swords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He keeps his red crest in a flapper bob. He wears a mask on his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He receives visions of the future at random moments
History: He was born to loving parents in a slum to the north. Through the years after Rhogar was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Rhogar's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Rhogar and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he has decided he is irredeemable
Ideals: Fighting, Persistence, Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Slave Trader
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 19)
Armor Class 10
Hit Points 125 (19d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +11 / 5d8+5, Ranged +6 / 5d8+0, Grapple +11
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 |
Possessions: 1400 pp. Moss agate (11 gp). Brown-green garnet (50 gp). Smoky quartz (20 gp). Jasper (20 gp). Black pearl (900 gp). Smoky quartz (20 gp). Emerald (800 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

