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NPC Generator

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Advanced [show]


Fragrant Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a grey suit. His yellow fur is unkempt and raggedy. His eyes are a pleasant blue.

Personality: Eccentric and domineering, Fragrant will drive conversation. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is a Slaad in disguise. Fragrant abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To prove his worth to the world; and he has passion for adventuring and risk

Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Fragrant Paws, Male Tabaxi Aristocrat 2
Medium (6'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)17 (+3) 13 (+1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Druidic, Terran, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Vanuath Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is well dressed, but even with his fine clothing he looks run-down. He keeps his blonde hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He misses his home and complains about the freezing weather, even in summer.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a orcs raid, leaving Vanuath alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Greedy. Bonds: Immigrant, Religious, Enemies. Occupation: Courier

Voice: Stutters

Attributes [hide]

Vanuath Selevarun, Male Half-Elf Cleric 5
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 16 (+3)8 (-1)
Skills Persuasion +2, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: Just what you see.


Social Check DCs


Aura Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a brown collared shirt and yellow pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. His yellow fur is smooth and relatively long. His hazel eyes have a joyful gleam in them most of the time.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Navigator again.

Ideals: Passionate, Gifted. Flaws: Antagonistic, PTSD. Bonds: Mentor. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Aura Of Winter, Male Tabaxi Paladin 12
Medium (6'5") Tabaxi, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 58 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Insight +6, Performance +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 1000 gp. Violet garnet (1400 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rangrim Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are amber and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He is frequently practicing swordplay.

History: He was born in the south, but his parents moved at a very young age to the north. Cursed with lycanthropy at a very young age, Rangrim has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly, Disease. Bonds: Religious, Military, Immigrant. Occupation: Spice Merchant

Voice: Irish accent

Attributes [hide]

Rangrim Stoutale, Male Dwarf Aristocrat 9
Medium (4'5") Dwarf, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 47 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)9 (-1) 18 (+4)12 (+1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 14
Languages Dwarven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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