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NPC Generator

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Advanced [show]


Gruk York, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'8" and muscular, this southern man wears a green vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long auburn hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Recently the stress of being a Guard has made it difficult for him to sleep.

Motivation: Wants to work out more often; and to end his boredom

Ideals: Athletic. Flaws: Ugly, Insane, Emotional, Forgetful. Occupation: Guard

Voice: Gruff and masculine

Attributes [hide]

Gruk York, Male Half-Orc Commoner 5
Medium (6'8") Half-Orc, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)9 (-1) 13 (+1)9 (-1)
Skills Intimidation +2, Nature +2
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. Silver comb with moonstones (200 gp). Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Harrington, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. His chestnut hair is heavily combed to the left. His eyes are a pleasant amber.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Hunter was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Flaws: Fearful. Bonds: Attractive, Immigrant, Job, In love. Occupation: Apothecary

Voice: Old thin voice

Attributes [hide]

Hunter Harrington, Male Human Fighter 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)13 (+1) 15 (+2)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Seebo Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'5". He wears a blue shirt with thin yellow vertical stripes and black pants. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Seebo hails from a village terrorized by gnolls. His mother was a soldier and died while he was still young. Seebo was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Seebo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Marry his brother to traveling adventurers; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Philantrophist, Logical. Bonds: Enemies, Military, Family. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Seebo Tarkelby, Male Gnome Monk 10
Small (3'5") Gnome, Lawful Evil (CR 10)
Armor Class 15
Hit Points 73 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)14 (+2) 10 (+0)16 (+3)
Skills Arcana +6, Persuasion +7
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: Jet (70 gp). Jet (70 gp). Violet garnet (900 gp). Moss agate (4 gp). Red spinel (70 gp). Moss agate (4 gp). Smoky quartz (40 gp). Freshwater pearl (4 gp).


Social Check DCs


Boddynock Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears many layers of old clothing at all times. Beneath his clothing is a huge mess of scar tissue. His silver hair is greasy and uncared for. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He believes the world needs to unite to get rid of drow once and for all.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Actor soon after.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Emotional. Bonds: Poor, Slave, Enemies, Religious. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Boddynock Garrick, Male Gnome Fighter 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 45 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)15 (+2) 10 (+0)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp.


Social Check DCs

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