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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tomi Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light tan in addition to tight pants. He has shaved his head bald. He has a tattooed face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal dancing training, and achieved minor success. He used his abilities to trick people and travel the world for free.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a apothecary and was forced into it by his family

Ideals: Artistic. Flaws: Antagonistic, Ugly. Bonds: Criminal record, Family. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Tomi Hogcollar, Male Halfling Aristocrat 3
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)17 (+3) 18 (+4)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 14
Languages Common, Halfling, Terran, Abyssal, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Cloud Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his cinnamon fur. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Marry his sister to traveling adventurers.

Ideals: Fighting, Athletic. Bonds: Rich, Attractive, Family. Occupation: Assassin

Voice: pre-pubescent

Attributes [hide]

Cloud Grass, Male Tabaxi Aristocrat 8
Medium (5'0") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Druidic, Terran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 150 pp. Alexandrite (1000 gp). Freshwater pearl (10 gp). Peridot (30 gp). Coral (40 gp). Deep green spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mormog Bradshaw, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears silk and lounges about seductively. He keeps his long white hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also hits on women, regardless of circumstances.

History: He was born at the edge of vast island. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and to be a miner again

Ideals: Gifted. Bonds: Attractive, Job, Has a crush, Nature. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Mormog Bradshaw, Male Half-Orc Druid 5
Medium (6'8") Half-Orc, True Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)9 (-1) 9 (-1)14 (+2)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 3 Smokesticks.


Social Check DCs


Boddynock Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. His brown hair is cut short with large spiked bangs in the front. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Flattery will make him almost putty in your hands.

History: Born in the west to a Weaver, Boddynock learned a great deal about his father's area of expertise. He worked as a nervous Weaver and found it very stressful. He ran away from his former home and has been making his living as a Weaver for the past few years.

Motivation: To be a Sage again.

Ideals: Entrepeneur, Joker. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Weaver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Boddynock Murnig, Male Gnome Bard 12
Small (3'7") Gnome, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 102 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)12 (+1) 15 (+2)10 (+0)
Skills Animal Handling +6, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1000 gp. Lapis lazuli (11 gp). Tourmaline (90 gp). Silver pearl (90 gp).


Social Check DCs

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