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Astar Aid, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. He keeps his long dark red hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Astar was born in the north. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered singing. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and many illithids want him driven away

Ideals: Persistence, Artistic. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Astar Aid, Male Tiefling Rogue 15
Medium (6'2") Tiefling, Chaotic Good (CR 15)
Armor Class 12
Hit Points 96 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)13 (+1) 15 (+2)16 (+3)
Skills Persuasion +8, Stealth +7
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2

Possessions: 7000 gp. Jeweled gold crown (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Solid gold idol (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). 1 Medium magic item.


Social Check DCs


Aramil Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears an entirely pastel suit with green socks and a vest with buckled shoes. His blonde hair is cut jaggedly and amateurishly. His gray eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Aramil studied abroad. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aramil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others.

Ideals: Fighting, Joker, Gifted. Flaws: Ugly, Fearful. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Aramil Floshem, Male Elf Fighter 13
Medium (4'11") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 74 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)15 (+2) 18 (+4)10 (+0)
Skills Acrobatics +7, Perception +8
Senses Passive Perception 18
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +8

Possessions: 3000 gp. A miniature golden chest with tiny emeralds lining the top (130 gp). Large well-done wool tapestry (200 gp). An abacus with copper, silver and gold markers (130 gp).


Social Check DCs


Adelard Churchill, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He is wearing a long, white, dusty cloak. He has a long white beard with little hanging trinkets. His amber eyes peer out from beneath his feathered white hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Flattery will make him almost putty in your hands.

History: He was born in the east, but his parents moved at a very young age to the south. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the east, certain he would find work there.

Motivation: Wants to open a new tavern; and find a way to reverse the transformation of his sister

Flaws: Selfish, Racist. Bonds: Job, Immigrant, Family. Occupation: Layabout

Voice: German accent

Attributes [hide]

Adelard Churchill, Male Human Bard 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 150 gp. Golden pearl (120 gp).


Social Check DCs


Ernest Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light blue in addition to tight pants. He has blonde hair. His amber unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Fighting, Gifted. Flaws: Disease. Bonds: Slave. Occupation: Tailor

Voice: Dutch accent

Attributes [hide]

Ernest Durkin, Male Half-Elf Expert 14
Medium (5'2") Half-Elf, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 81 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)13 (+1) 17 (+3)11 (+0)
Skills Insight +8, Stealth +8
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 6000 gp. Black velvet mask with numerous citrines (150 gp). Jeweled electrum ring (5000 gp). Solid gold idol (600 gp). Sapphire pendant on gold chain (2000 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Solid gold idol (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). 1 Medium magic item.


Social Check DCs

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