Krimp Wharton, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Fletcher uniform. He keeps his chestnut hair in a pixie cut. His eyes are green and he is always smoking a pipe.
Personality: This man loves painting and to teach people painting more than just about anything. He is obsessed with a lost civilization.
History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Fletcher and found it very stressful. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg
Ideals: Artistic, Fighting, Persistence. Bonds: Job, Adventurer. Occupation: Fletcher
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 8)
Armor Class 11
Hit Points 70 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Manfred Estevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor, and he perpetually has his nunchaku ready. His small hat is riddled with cuts and holes. He has a tattooed face.
Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted divine powers by his dying brother.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Mason
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
Possessions: 700 gp. Moonstone (50 gp). Coral (50 gp). Deep blue spinel (300 gp).
Roger Horner, Male Half-Elf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and violet, and wears rings and necklaces with large, colorful gems. He wears a feathered hat to cover his moderate length silver hair. He tend to wears goggles to shield his eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He enjoys reading and quiet.
History: He was raised by priests from a young age. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.
Motivation: He loathes his own lifestyle; and he is greedy
Ideals: Optimist, Logical. Flaws: Depressed. Bonds: Rich, Religious, Mentor. Occupation: Marshal
Voice: Soft and melodious
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 48 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 330 pp. Blue quartz (12 gp). Carnelian (50 gp). Aquamarine (1300 gp). Jade (120 gp). Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dayereth Azzo, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a grey deerstalker hat and grey clothes, and a wedding ring on his right hand. His long auburn hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are hazel.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to loving parents in a slum to the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dayereth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dayereth. Some 5 years later his spouse died after the birth of his son. Heartbroken, Dayereth never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He wants revenge against drow; and many drow want him driven away
Flaws: Cynical, Impulsive. Bonds: In love, Poor, Criminal record, Enemies. Occupation: Banker
Voice: Boston accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 600 sp. Amethyst (70 gp).
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