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NPC Generator

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Advanced [show]


Gilthur Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. He has a hunchback. His blonde hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to make almost anything out of random pieces of junk.

History: Born in a small village he learned the ways of the warrior from his father. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted, Fighting. Flaws: Ugly, Insane. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Gilthur Durthane, Male Dwarf Monk 12
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 78 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)17 (+3) 13 (+1)9 (-1)
Skills Insight +5, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Orc, Ignan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 2000 gp. Red spinel (100 gp). Black pearl (1500 gp).


Social Check DCs


Hobart Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is wearing a long, blue, dusty cloak, marred by teas. His hair is short and chestnut. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful brothel owner made him what he is. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Mentor, Job, Adventurer. Occupation: Performer

Voice: Timid voice

Attributes [hide]

Hobart Wildheart, Male Halfling Monk 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Brass mug with jade inlays (600 gp). An abacus with copper, silver and gold markers (40 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mordai Caution, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting clothing which further accentuates his frame. His red hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born at the edge of vast island. He was an apprentice working in his mother's forge. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: To be a Barber again; and revenge

Ideals: Philantrophist. Bonds: Attractive, Nature, Job, Enemies. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Mordai Caution, Male Tiefling Rogue 4
Medium (5'9") Tiefling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)12 (+1) 12 (+1)19 (+4)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Trail Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His orange fur, when down, is lengthy. His copper eyes peer out from beneath his feathered white hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich western family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Stylist.

Motivation: He has passion for adventuring and risk; and balancing his hectic life and new stylist responsibilities is difficult

Ideals: Disciplined, Joker. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Stylist

Voice: Uses sign language

Attributes [hide]

Trail Prim Posies, Male Tabaxi Cleric 17
Medium (6'6") Tabaxi, Lawful Evil (CR 17)
Armor Class 12
Hit Points 146 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)14 (+2) 15 (+2)17 (+3)
Skills Stealth +8, Survival +8
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 1900 pp. Tiger eye turquoise (13 gp). Amber (100 gp). Jade (100 gp). Emerald (400 gp). Violet garnet (1600 gp). Rich purple corundum (400 gp). Coral (100 gp). Rhodochrosite (13 gp). Hematite (13 gp). Tiger eye turquoise (13 gp). Golden yellow topaz (1600 gp). Obsidian (13 gp). Red spinel (100 gp). Azurite (13 gp). Deep blue spinel (1600 gp). Aquamarine (1600 gp). Citrine (50 gp). Blue sapphire (400 gp). Aquamarine (1600 gp). Peridot (50 gp). Hematite (13 gp). Lapis lazuli (13 gp). Sard (50 gp). Deep blue spinel (1600 gp). Hematite (13 gp). Deep blue spinel (1600 gp). Moss agate (13 gp). Smoky quartz (50 gp). Zircon (50 gp). 1 Medium magic item.


Social Check DCs

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