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NPC Generator

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Advanced [show]


Direcris Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: This man tends to wear a grey poncho over his likewise colored trousers and shirt. He is muscular with a powerful set of arms. He wears a deerstalker hat to cover his moderate length red crest. He wears crescent spectacles with a black brim.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Direcris was born the youngest of three triplets. He dropped out of school before completing his studies. Due to his spouse's obsession with being a Server they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Logical. Flaws: Impulsive. Bonds: Family. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Direcris Mystan, Male Dragonborn Fighter 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 16 (+3)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 sp.


Social Check DCs


Zook Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his brown robe and has his club always slung over his shoulder. His long red hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Tanner, his mother struggled to pay the bills. He helped his mother out around the business and became quite the natural. He has achieved small success as a Sellsword.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Bonds: Attractive, Poor, Job. Occupation: Sellsword

Voice: Squeaky

Attributes [hide]

Zook Quillsharpener, Male Gnome Adept 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 40 pp. Rose (40 gp).


Social Check DCs


Emerald On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. He has done his best to style his brown fur to look like a famous performer. His hazel eyes peer out from beneath his top blue hat.

Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Emerald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Emerald's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants his loneliness to end; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Has a crush. Occupation: Ploughman

Voice: Ums and uhs a lot

Attributes [hide]

Emerald On the Water, Male Tabaxi Aristocrat 13
Medium (5'2") Tabaxi, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 79 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 8 (-1)12 (+1)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 3000 gp. Star ruby (400 gp). Golden yellow topaz (1100 gp). Coral (110 gp). Hematite (11 gp). Peridot (80 gp). Fire opal (400 gp). Chrysoprase (80 gp). 1 Minor magic item.


Social Check DCs


Bhevek Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in an above average manner. His hair is brown and very short. His gray eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by goblins. Bhevek was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Someone believes him a fraud.

Ideals: Optimist, Logical. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Bhevek Goodearth, Male Halfling Fighter 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)14 (+2) 10 (+0)18 (+4)
Skills Animal Handling +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Elven, Infernal
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs

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