Raam Anarchy, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is typically in his Brewer uniform. His silver hair is smooth and relatively long. He has several tiny sapphire earrings on each ear.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Brewer for the past few years.
Motivation: Further expansion of business.
Flaws: Fearful. Bonds: Job, Rich, Attractive, Religious. Occupation: Brewer
Voice: German accent
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 14)
Armor Class 13
Hit Points 123 (14d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 19 (+4) | 19 (+4) | 17 (+3) | 16 (+3) |
Senses Passive Perception 18
Languages Common, Infernal, Giant, Druidic, Aquan
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +8
Possessions: 500 pp. Alexandrite (1300 gp). Blue quartz (5 gp). Deep green spinel (90 gp). Golden yellow topaz (1300 gp). Zircon (80 gp). Chalcedony (80 gp). Violet garnet (1300 gp). Obsidian (5 gp). Golden yellow topaz (1300 gp). Rose (80 gp). Rock crystal (80 gp). Moonstone (80 gp). Smoky quartz (80 gp). Azurite (5 gp). Hematite (5 gp). Carnelian (80 gp). 1 Medium magic item.
Riardon Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears skinny pants and wears a grey and black robe with the hood down. He is an epitome of beauty. His blonde hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Farmer, but he was a colossal failure. He has drifted from career to career and currently works as a Fisher.
Motivation: He is greedy; and wants to open a new tavern
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Fisher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 900 sp.
Reynard Brinker, Male Half-Elf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his blonde hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born into a rich family. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to raise his children well; and to unite with his brother
Flaws: Ugly, Fearful. Bonds: Slave, Rich, Family. Occupation: Dilettante
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 5000 sp. Alexandrite (1400 gp). Emerald (1000 gp). Azurite (7 gp).
Shedinn Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. He has wavy brass crest. He has a dull look in his gold eyes.
Personality: Aggressive, abrasive, and angry, Shedinn embodies much of what other species detest in the Dragonborns. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Shedinn was born with his mother's beautiful face. His mother took him hunting and taught him how to get in the mind of other creatures. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Nature, Enemies. Occupation: Layabout
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 80 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Celestial
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +5
Possessions: Jasper (70 gp). Eye agate (10 gp). Golden pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

