Salasar Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing colorful clothing, dressed as a Body Guard. His gold crest is singed and shortened. He has several tiny topaz earrings on each ear.
Personality: He is irascible and easily irritated. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: He is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Antagonistic, Racist. Bonds: Rich, Nature, Criminal record. Occupation: Body Guard
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 160 gp. Deep green spinel (150 gp).
Ghâm Bentley, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'0" southern man, he wears a blue tunic with pastel highlights, and long blue pants that bunch up around his shoes. His red hair is thinning but still full. This blue eyed southerner is not easily forgotten.
Personality: While he acts the brute, he is far gentler than he would appear. A true patriot, Ghâm would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised in a white middle class family as the only child. His father was a soldier and died while he was still young. Ghâm was left his father's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Carter for the past few years.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Mundane. Bonds: Military, Job. Occupation: Carter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 7000 sp. Blue quartz (4 gp). 1 Minor magic item.
Orsik Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears dark leathers with embroidery. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are amber and he is always smoking a pipe.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born on a small isolated farm. He found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, In love, Nature. Occupation: Mayor
Voice: Italian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 116 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 20 (+5) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Goblin, Aquan
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Immeral Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He dresses in red turtlenecks beneath a black coat with brown slacks. He has no hair. He wears crescent spectacles with a black brim.
Personality: Cocky and sure of himself, he believes he is the best Bellfounder born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Justice. Flaws: Ugly. Bonds: Job, Military, In love. Occupation: Bellfounder
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 24000 sp. Jet (140 gp).
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