Aramil Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He wears a grey collared shirt and tan pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His green eyes have a joyful gleam in them most of the time.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is able to fit into much smaller and tighter spaces than normal.
History: Aramil hails from a village terrorized by goblins. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted divine powers by his dying sister.
Motivation: To clean up the streets; and someone believes him a fraud
Ideals: Disciplined, Gifted. Bonds: Enemies, Rich, Guardian. Occupation: Layabout
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Naill Wallace, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many yellow ritualistic tattoos. He wears a tan vest and prefers yellow and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his silver hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is compelled to act according to his religious beliefs
Ideals: Artistic, Philantrophist. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Glassblower
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.
Fulbar Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who very much looks the part of a Shoemaker. He wears a feathered hat to hide his balding. His hazel eyes peer out from beneath his feathered yellow hat.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He worked as a nervous Shoemaker and found it very stressful. He now owns his own business.
Motivation: Wants to have a good time and be beloved; and he feels that his past leaves him morally obligated to help
Ideals: Optimist. Flaws: Insane. Bonds: Job, Criminal record, Religious. Occupation: Shoemaker
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 5)
Armor Class 16
Hit Points 26 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 20 (+5) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +1 / 2d4-2, Ranged +8 / 2d4+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 400 gp. Aquamarine (900 gp). Carnelian (40 gp).
Aerdeth Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black coat over a brown low-cut shirt, and a broad hat upon his head. His tied-back hair is white. He wears round tiny glasses practically rammed into his face.
Personality: This man loves music and to teach people music more than just about anything. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Artistic, Fighting. Bonds: Military, Adventurer. Occupation: Dilettante
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 12000 cp. Cloth of gold vestments (30 gp).
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