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NPC Generator

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Advanced [show]


Gubu Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady violet eyes.

Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. He has all his life been fascinated with painting.

History: Gubu was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Fletcher.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Fletcher

Voice: Speaks like tongue is numb

Attributes [hide]

Gubu Hartford, Male Half-Orc Ranger 7
Medium (6'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)13 (+1) 12 (+1)8 (-1)
Skills History +4, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 200 gp. Pink pearl (150 gp). Red-brown spinel (150 gp). Red garnet (150 gp). Sardonyx (40 gp). 1 Minor magic item.


Social Check DCs


Anthony Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is heavily combed to the right. He has gleaming, smiling violet eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family Cursed with a spirit at a very young age, Anthony has worked very hard to control his curse. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Impeccable. Flaws: Disease. Bonds: Poor, Attractive, Criminal record. Occupation: Hunter

Voice: Low range voice

Attributes [hide]

Anthony Clapham, Male Human Adept 8
Medium (5'1") Human, Neutral Evil (CR 8)
Armor Class 13
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)14 (+2) 10 (+0)16 (+3)
Skills History +5, Stealth +6
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 180 pp.


Social Check DCs


Paymon Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black collared shirt and green pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. He has red eyes and a black hat with a green feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Paymon was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants a kiss

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Enemies. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Paymon Tranquil, Male Tiefling Paladin 6
Medium (6'10") Tiefling, Neutral Good (CR 6)
Armor Class 9
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)14 (+2) 14 (+2)18 (+4)
Skills Insight +5, Nature +5
Senses Passive Perception 12
Languages Common, Ignan, Goblin
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 gp.


Social Check DCs


Barendd Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is typically in his Guard uniform, he is not a threatening figure. He is bald on top and has large auburn tufts of hair around his ears. His eyes are hazel and beady.

Personality: He can speak with the recently deceased. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born at the edge of vast island. After coming to the age of reason, Barendd took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Guard.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Criminal record, Nature. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Barendd Bloodkith, Male Dwarf Commoner 9
Medium (4'3") Dwarf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 53 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 20000 cp. Alexandrite (200 gp). Blue quartz (14 gp). Hematite (14 gp). Alexandrite (200 gp). Red-brown spinel (80 gp). Chrysoberyl (80 gp). Jet (80 gp).


Social Check DCs

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