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NPC Generator

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Advanced [show]


Burgell Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears light armors faded through time and improper care. He keeps his long red hair kept up in a rat tail. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food he seems plenty friendly. He misses his home and complains about the freezing weather, even in summer.

History: He was raised by priests from a young age. Burgell was born on a far southern plains where he grew up under the tutelage of his father, an expert Fletcher. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist. Bonds: Immigrant, Religious, Mentor. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Burgell Nopenstallen, Male Gnome Sorcerer 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 19 (+4)12 (+1) 14 (+2)13 (+1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 7000 sp.


Social Check DCs


Ernest Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely black suit with red socks and a vest with buckled shoes. His red hair is kept up in a ponytail inside a small hat. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised in a desert tribe. He found a children's book about a Half-Elf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants to meet his childhood hero

Flaws: Selfish, Greedy. Bonds: Criminal record, Nature, Adventurer. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Ernest Adler, Male Half-Elf Fighter 9
Medium (4'11") Half-Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 77 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Investigation +5, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1600 gp.


Social Check DCs


Manfred Elton, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His blonde hair and beard is wavy and long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Painter. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice. Flaws: Addict, PTSD. Bonds: Job, Poor. Occupation: Painter

Voice: Sleepy voice

Attributes [hide]

Manfred Elton, Male Human Druid 11
Medium (5'2") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 79 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)12 (+1) 13 (+1)18 (+4)
Skills Perception +5, Persuasion +8
Senses Passive Perception 18
Languages Common, Draconic
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 2400 gp. Tourmaline (80 gp). Pink diamond (7000 gp). Golden yellow topaz (1300 gp). Smoky quartz (60 gp). Star rose quartz (60 gp).


Social Check DCs


Zephan Grief, Male Tiefling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears silk and lounges about seductively. His silver hair is slicked back into a classic pompadour. He has several tiny aquamarine earrings on each ear.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is obsessed with a lost civilization.

History: He served in the navy to pay for his family's outstanding loans. Zephan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Bonds: Attractive, Rich, Enemies, Adventurer, Military. Occupation: Animal Trainer

Voice: Sleepy voice

Attributes [hide]

Zephan Grief, Male Tiefling Paladin 2
Medium (6'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)18 (+4) 16 (+3)18 (+4)
Skills Perception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Terran, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 340 gp. Malachite (9 gp). Citrine (50 gp). 3 Holy water.


Social Check DCs

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