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NPC Generator

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Lvl.
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Advanced [show]


Frouse Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: A 3'6" southern man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is cut short. He has gleaming, smiling hazel eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Frouse's homeland. Frouse decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Immigrant. Occupation: Bellfounder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Frouse Fapplestamp, Male Gnome Warrior 5
Small (3'6") Gnome, Neutral Evil (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: 10000 cp.


Social Check DCs


Azdûsh Harley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear black tank tops with white pants. With bright silver hair and a scraggly beard. His eyes are hazel and he is always smoking a pipe.

Personality: This man loves writing and to teach people writing more than just about anything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a desert tribe. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Ideals: Artistic, Joker. Flaws: Insane. Bonds: Nature, Adventurer. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Azdûsh Harley, Male Half-Orc Aristocrat 7
Medium (6'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 11 (+0)8 (-1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4

Possessions: 300 gp. Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Zhou, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. He has wavy brown hair. His face is scarred and worn.

Personality: Overbrimming with self-confidence, Bertram isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Bertram was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He doesn't get along with people that don't share his tastes; and wants to raise his children well

Ideals: Athletic, Impeccable, Extrovert. Flaws: Ugly. Bonds: Family. Occupation: Mayor

Voice: Speaks through clenched teeth

Attributes [hide]

Bertram Zhou, Male Half-Elf Barbarian 4
Medium (5'2") Half-Elf, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Insight +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Druidic, Aquan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 28000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Barakas Knack, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'3" northern man, he wears dull tan sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His silver hair is thinning but still full. His gold eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Barakas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Weaver like his father before him.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Philantrophist, Athletic. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Barakas Knack, Male Tiefling Wizard 4
Medium (6'3") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp.


Social Check DCs

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