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NPC Generator

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Advanced [show]


Left-Handed Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His beige fur is braided into rings. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his dancing dream.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist, Artistic. Flaws: Ugly, Hedonist. Occupation: Banker

Voice: Relaxed voice

Attributes [hide]

Left-Handed Of Snakes, Male Tabaxi Sorcerer 9
Medium (6'4") Tabaxi, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 34 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Gerald Brandon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear flannel. His top hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions.

Ideals: Logical. Flaws: Ugly, Selfish. Bonds: Religious, Mentor. Occupation: Painter

Voice: Spits and sputters

Attributes [hide]

Gerald Brandon, Male Human Cleric 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp.


Social Check DCs


Azzakh Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. He sports a flattop crest cut. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He acts crazy and hedonistic. He misses his home and complains about the freezing weather, even in summer.

History: From birth he was tutored by a cruel and relentless mentor. When Azzakh reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and to clean up the streets

Flaws: Addict, Hedonist. Bonds: Immigrant, Mentor, Military. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Azzakh Fharngnarthnost, Male Dragonborn Commoner 9
Medium (6'6") Dragonborn, True Neutral (CR 9)
Armor Class 14
Hit Points 44 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +5

Possessions: 70000 cp. Malachite (8 gp). Brown-green garnet (60 gp). Black pearl (600 gp). Golden yellow topaz (600 gp). Rich purple corundum (500 gp). Blue diamond (4000 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arjhan Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an entirely green suit with red socks and a vest with buckled shoes. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a skull on it. He has styled his bronze crest well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born into a rich family. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and money/treasure

Ideals: Disciplined. Flaws: Shy, Fearful. Bonds: Attractive, Rich. Occupation: Barber

Voice: Speaks with lips pursed

Attributes [hide]

Arjhan Sumnarghthrysh, Male Dragonborn Fighter 9
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 56 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)10 (+0) 14 (+2)16 (+3)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 2000 sp.


Social Check DCs

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