Dagger Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This man prefers to wear blue clothing when he does not wear armor. He has a penchant for wearing a ring with an oversized emerald on his left hand. His red fur is knotted and matted. He has several tiny emerald earrings on each ear.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Dagger was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.
Motivation: Regain custody of his son; and doesn't want to be a sage and was forced into it by his family
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Military, Family. Occupation: Sage
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 121 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 20 (+5) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. An abacus with copper, silver and gold markers (100 gp). Jeweled anklet (3000 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Gold and ruby ring (10000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Sapphire pendant on gold chain (1300 gp). Gold and ruby ring (10000 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Cloth of gold vestments (100 gp). 1 Minor magic item.
River In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man wears a red small hat and red clothes. His clothes are grease stained in places. His gray fur is still thick. His face is scarred and worn.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep.
Ideals: Opinionated, Persistence. Flaws: Ugly. Bonds: Poor, Immigrant, Mentor. Occupation: Sellsword
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 6)
Armor Class 14
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Deep blue spinel (1100 gp). Jade (100 gp). Iolite (70 gp).
Baradad Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a blue small hat and blue clothes. He wears his brass crest up. He wears round tiny glasses practically rammed into his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered south to less war torn lands. He now mingles about in high society.
Motivation: Money/treasure; and he has a crush on the local interpreter
Ideals: Philantrophist. Flaws: Insomniac, PTSD. Bonds: Rich, Has a crush. Occupation: Layabout
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 11)
Armor Class 12
Hit Points 57 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Aquan, Sylvan, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 380 pp. Zircon (60 gp). Malachite (9 gp). Azurite (9 gp). Banded agate (9 gp). Jade (90 gp). 1 Minor magic item. 1 Minor magic item.
Kyle Riley, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male sports tan clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. He has dyed his greying brown hair a little too much giving a sharp brown color. His otherwise smooth face is marked with small tiny scars.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He's since become an addict/alcoholic.
Motivation: He feels kind of lost in life; and he's looking for his big break
Flaws: Antagonistic, Addict, Depressed. Bonds: Military, Adventurer. Occupation: Tanner
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Silk rope.
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