Arannis Devore, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing colorful clothing, dressed as a Fortune-teller. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.
Motivation: To protect his home; and wants to work out more often
Ideals: Athletic. Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Fortune-teller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 40000 cp. Banded agate (4 gp). Amber (60 gp).
Adelard Tickle, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean green cloak covering his clean studded leather. He has no hair. His face is covered beneath a completely black helmet.
Personality: He acts crazy and hedonistic. He does not trust anyone and sleeps with one eye open.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 12th year, his parents were killed by a brigands raid, leaving Adelard alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Ugly, Hedonist, Insomniac. Bonds: Slave, Enemies. Occupation: Sailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Orthog Wellington, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His black hair is thinning but still full. His green eyes dart from person to person to random spaces in the air.
Personality: Overbrimming with self-confidence, Orthog isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is an amazing painter.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. After coming to the age of reason, Orthog took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.
Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it
Ideals: Impeccable, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Marshal
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 11 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp. Rhodochrosite (12 gp). 1 Minor magic item.
Trey Altham, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a flattop hair cut. His blue eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Trey and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Bellfounder
Voice: Sensual and smooth
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!