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NPC Generator

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Advanced [show]


Ozyman Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He sports a long white beard, and similarly colored long hair. His fierce green eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Religious, Job. Occupation: Knight

Voice: Excited and jittery

Attributes [hide]

Ozyman Tallfellow, Male Halfling Sorcerer 5
Small (3'4") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)9 (-1) 10 (+0)16 (+3)
Skills Acrobatics +5, Performance +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Ratbag Cromwell, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears long strands of amber and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his long auburn hair kept up in a rat tail. His violet eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is obsessed with his god.

History: He got into the Detective business at a young age. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Ratbag began to lead the lost caravan. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Bonds: Rich, Enemies, Religious, Job. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Ratbag Cromwell, Male Half-Orc Paladin 6
Medium (5'3") Half-Orc, Chaotic Good (CR 6)
Armor Class 10
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)16 (+3) 14 (+2)7 (-2)
Skills Deception +1, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Ignan, Abyssal, Gnome
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp.


Social Check DCs


Anverth Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). With a patchy brown beard and wild brown hair. His eyes, though not visible through his cowl, are blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Anverth grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Regain custody of his son; and to unite with his sister

Ideals: Joker, Gifted. Bonds: Adventurer, Rich, Family. Occupation: Fisher

Voice: growls and snarls, animalistic

Attributes [hide]

Anverth Murnig, Male Gnome Fighter 11
Small (3'2") Gnome, Neutral Good (CR 11)
Armor Class 11
Hit Points 78 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills Insight +7, Medicine +7
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 700 gp. Jeweled electrum ring (2000 gp). Solid gold idol (500 gp). Gold and topaz bottle stopper cork (1800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a long, pastel cloak. He is tall, broad shouldered and powerfully built. His chestnut hair is cut jaggedly and amateurishly. His brown eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Jocelyn took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and he is not mentally stable, and does not behave rationally

Flaws: Depressed, Ugly, Insane. Bonds: Adventurer, Nature. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Jocelyn Koehlanna, Male Half-Elf Rogue 5
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 19 (+4)13 (+1)
Skills Insight +7, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Smokesticks.


Social Check DCs

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