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Advanced [show]


Shivering In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, green cloak. He wears a small hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Shivering was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Mortician job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg

Ideals: Athletic, Extrovert, Impeccable. Flaws: Insane. Bonds: Attractive, Job. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Shivering In the Wind, Male Tabaxi Fighter 6
Medium (6'5") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Persuasion +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 6000 sp. Finely wrought small gold bracelet (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Fire opal pendant on a fine gold chain (1100 gp).


Social Check DCs


Trail Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. He carries a battered greataxe and tarnished lance as well. He wears a small hat to cover his moderate length beige fur. He has a dull look in his yellow eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trail was born in the west. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Dyer

Voice: pre-pubescent

Attributes [hide]

Trail Thundercloud, Male Tabaxi Druid 6
Medium (6'7") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Bloodstone (30 gp). Rhodochrosite (11 gp). Malachite (11 gp). Blue quartz (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cimer Fate, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and green robe with the hood down. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is dark red and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised by priests from a young age. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Persistence, Extrovert. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Cimer Fate, Male Tiefling Ranger 2
Medium (5'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Obsidian (5 gp). Banded agate (5 gp).


Social Check DCs


Mozû Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He typically wears brown cloth garments or leather armor. His chestnut hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted, Justice. Bonds: Attractive, Rich. Occupation: Barber

Voice: Whispers

Attributes [hide]

Mozû Mitchell, Male Half-Orc Bard 12
Medium (6'3") Half-Orc, Lawful Evil (CR 12)
Armor Class 12
Hit Points 49 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)9 (-1) 11 (+0)16 (+3)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 200 pp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A small bag of saffron. (70 gp). A necklace of small pink pearls (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Solid gold idol (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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