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NPC Generator

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Advanced [show]


Alston Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear yellow pants and tee shirts. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A powerful necromancer made him what he is. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Bonds: Job, Rich, Mentor, Adventurer. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Alston Wildwander, Male Gnome Cleric 5
Small (3'6") Gnome, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 20 (+5)18 (+4) 13 (+1)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Celestial, Draconic, Elven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 100 gp.


Social Check DCs


Flak Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fine chain shirt which he covers with black colored cloaks and clothing. His broad hat is riddled with cuts and holes. His eyes are a pleasant blue.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a necromancer, Flak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Mentor, Criminal record. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Flak Ramsey, Male Half-Orc Warrior 7
Medium (6'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arjhan Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is renowned for his bright yellow suits and hats. He has no crest. His red eyes dart from person to person to random spaces in the air.

Personality: He never swears and excessively uses polite adverbs when speaking. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Arjhan was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Arjhan took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: His relatives are trying to arrange a marriage; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Job, Nature, Family. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Arjhan Shestendeliath, Male Dragonborn Warlock 5
Medium (6'3") Dragonborn, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 15 (+2)16 (+3)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 40000 cp. Jet (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Bristol, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He always tries to repair and not replace. It was this mentality that drove him into the Painter business.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Cory has worked very hard to control his curse. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Opinionated, Persistence. Flaws: Disease. Bonds: Attractive. Occupation: Painter

Voice: Hollow voice

Attributes [hide]

Cory Bristol, Male Human Aristocrat 6
Medium (5'1") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)17 (+3) 9 (-1)14 (+2)
Skills History +6, Intimidation +5
Senses Passive Perception 9
Languages Common, Ignan, Halfling, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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