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NPC Generator

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Advanced [show]


Raam Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears just a green suit. His whole body is exceptionally muscular. He keeps his long chestnut hair kept up in a rat tail. His thin eyebrows rest above his beady gold eyes.

Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.

History: Raam lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Raam took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Gifted, Professionalism. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Raam Bliss, Male Tiefling Warlock 6
Medium (5'1") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)17 (+3) 12 (+1)13 (+1)
Skills Nature +6, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Sylvan, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 6000 sp. Black velvet mask with numerous citrines (180 gp). Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Peren Hanali, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'8" and typically wears black cloth garments or leather armor. His left hand appears badly burned and disfigured. His long brown hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He also has developed a complete distrust of the Gardener profession.

History: Peren was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to be a gardener again

Ideals: Justice. Bonds: Job, Poor, Criminal record. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Peren Hanali, Male Elf Commoner 2
Medium (4'8") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)8 (-1) 15 (+2)10 (+0)
Skills Persuasion +2, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 340 gp.


Social Check DCs


Anverth Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has no hair. His violet eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses divination through singing.

History: Born to a Bounty Hunter, his father struggled to pay the bills. Like his father and his brother before him, after school he went straight into learning to become a Servant. He became a Servant soon after.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Servant

Voice: German accent

Attributes [hide]

Anverth Miggledy, Male Gnome Fighter 8
Small (3'2") Gnome, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 47 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 10 (+0)17 (+3)
Skills Deception +6, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 3000 sp. Blue quartz (9 gp). Lapis lazuli (9 gp). Jasper (60 gp). Hematite (9 gp). Black pearl (400 gp).


Social Check DCs


Umpen Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man is typically in his Fortune-teller uniform, and a wedding ring on his left hand. His hair is long and black with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. His eyes are green and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the east to a Fortune-teller, Umpen learned a great deal about his mother's area of expertise. He found a children's book about a Gnome Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Fortune-teller soon after.

Motivation: He's looking for his big break; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Joker. Bonds: Job, In love, Has a crush, Adventurer. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Umpen Gimlen, Male Gnome Commoner 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)13 (+1) 16 (+3)17 (+3)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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