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NPC Generator

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Advanced [show]


Heward Milton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His white hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Heward enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Antagonistic, Hedonist. Bonds: Poor. Occupation: Cook

Voice: Speaks like tongue is numb

Attributes [hide]

Heward Milton, Male Human Barbarian 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 52 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)17 (+3) 9 (-1)16 (+3)
Skills Athletics +2, Stealth +4
Senses Passive Perception 9
Languages Common, Orc, Halfling, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 500 gp. Brown-green garnet (90 gp). Jasper (60 gp). Red garnet (90 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Namfoodle Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he sports white clothing, slightly heavier than average wear, and is pretty ugly. He has a long chestnut beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He believes the world needs to unite to get rid of brigands once and for all.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his sister before him, after school he went straight into learning to become a Assassin. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Many brigands want him driven away; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Namfoodle Ironhide, Male Gnome Rogue 5
Small (3'3") Gnome, Chaotic Good (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 15 (+2)16 (+3)
Skills Deception +6, Investigation +6
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Giant, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Obsidian (9 gp). Chrysoprase (80 gp). Moonstone (80 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dreali Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He carries with him a set of crossbows on his belt, each one with a sapphire on the hilt. He keeps his blonde hair in a pixie cut. This amber eyed westerner is not easily forgotten.

Personality: He has always had a great fascination with Half-Elven culture. He does not believe in violence as a means to an end. He is a dedicated Cook but believes his peers are too gung-ho.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to trick people and travel the world for free.

Motivation: A strong sense of loyalty to Half-Elven people; and half-elven compassion

Ideals: Fighting, Pacifist. Flaws: Racist, Mundane. Bonds: Attractive. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Dreali Xiloscient, Male Half-Elf Bard 13
Medium (5'6") Half-Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 45 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)17 (+3) 15 (+2)12 (+1)
Skills History +7, Insight +6
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Orc, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 2000 gp. Moss agate (4 gp). Onyx (20 gp). Amber (40 gp). Silver pearl (40 gp). Golden yellow topaz (400 gp). Coral (40 gp). Banded agate (4 gp). Tourmaline (40 gp). 1 Medium magic item.


Social Check DCs


Senteq Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. His silver hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Senteq was born with his father's beautiful face. His childhood dream was to be a Sculptor, but he was a colossal failure. Some 2 years later his spouse died after the birth of his son. Heartbroken, Senteq never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Further expansion of business.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Job, In love. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Senteq Murnig, Male Gnome Adept 3
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 10 (+0)11 (+0)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs

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