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Advanced [show]


Kriv Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his glaive ready. He has wavy silver crest. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Kriv was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: He is wracked by social anxiety; and seeks redemption

Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Adventurer, Job, Criminal record. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Kriv Verthisathurgiesh, Male Dragonborn Fighter 12
Medium (6'1") Dragonborn, True Neutral (CR 12)
Armor Class 14
Hit Points 74 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +6, Athletics +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +6

Possessions: 4000 gp. Coral (120 gp). Peridot (20 gp). Peridot (20 gp).


Social Check DCs


Heian Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is tall, broad shouldered and powerfully built. His silver hair is thinning but still full. His face is scarred and worn.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Heian lived on a farm with his mother, near the main road leading to a nearby town. Heian was born on a far western plains where he grew up under the tutelage of his mother, an expert Bellfounder. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family, Immigrant. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Heian Floshem, Male Half-Elf Cleric 1
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 10 (+0)14 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 160 gp.


Social Check DCs


Roger Wesley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. His long red hair reaches down to his waist. His green eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Gifted from a young age, Roger studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted druidic powers by his dying brother.

Motivation: Expand his business; and to pay off his debts

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Job, Debt. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Roger Wesley, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 600 gp.


Social Check DCs


Barendd Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears many layers of old clothing at all times. His hair is long and white with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. His amber eyes peer out from beneath his top green hat.

Personality: He is calm most of the time but flees social interaction. He is able to make almost anything out of random pieces of junk.

History: Barendd was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Crown-heir

Voice: Rhymes sentences (sorry)

Attributes [hide]

Barendd Goldfinder, Male Dwarf Expert 4
Medium (4'5") Dwarf, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)12 (+1) 8 (-1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 14000 cp. 1 Thunderstones. 1 Smokesticks.


Social Check DCs

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