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NPC Generator

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Advanced [show]


Immeral Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'1", this man is wearing a long, brown cloak. His silver hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Immeral hails from a village terrorized by goblins. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Immeral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Immeral. He has since lost track of the people in his past.

Motivation: Revenge; and to get a good night's sleep

Flaws: Shy, Insomniac. Bonds: Enemies, Criminal record, Family. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Immeral Koehlanna, Male Elf Bard 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Aquan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Shifting Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. He wears his gray fur up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Shifting embodies much of what other species detest in the Tabaxis. He invites people to come help in his community garden.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Immigrant. Occupation: Marshal

Voice: Draws out vowels

Attributes [hide]

Shifting Of World, Male Tabaxi Aristocrat 12
Medium (5'0") Tabaxi, Chaotic Good (CR 12)
Armor Class 12
Hit Points 62 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Acrobatics +6, Investigation +6
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6

Possessions: 1000 gp. Black velvet mask with numerous citrines (50 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). A necklace of small pink pearls (1000 gp).


Social Check DCs


Zook Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his silver hair up in a very large beehive style do. He has brown eyes and a blue hat with a brown feather.

Personality: Aggressive, abrasive, and angry, Zook embodies much of what other species detest in the Gnomes. He believes the world needs to unite to get rid of brigands once and for all.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Sailor father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by brigands. Zook was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He has money and likes to spend it; and revenge

Flaws: Antagonistic, Disease. Bonds: Rich, Immigrant, Enemies. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Zook Gummen, Male Gnome Monk 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)9 (-1) 14 (+2)15 (+2)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Fonkin Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'8". He wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. He wears a colorful flower in his auburn hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is calm most of the time but flees social interaction. He has a minor phobia of water and hates getting wet.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Fonkin was left his father's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Flaws: Shy, Fearful. Bonds: Attractive, Military, Enemies. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Fonkin Raulnor, Male Gnome Rogue 12
Small (3'8") Gnome, True Neutral (CR 12)
Armor Class 13
Hit Points 51 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 10 (+0)14 (+2)
Skills Investigation +7, Performance +6
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Celestial, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 100 pp.


Social Check DCs

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