Pijjirik Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears just a black suit. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a butterfly on it. His scarlet crest is kept up in a ponytail inside a Stetson hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born to loving parents in a slum to the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He doesn't get along with people that don't share his tastes; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker, Impeccable. Bonds: Attractive, Poor, Criminal record. Occupation: Cartwright
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 8)
Armor Class 10
Hit Points 38 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 11000 sp. Carnelian (80 gp). Golden yellow topaz (1300 gp).
Tethren Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears skinny pants and wears a pastel and grey robe with the hood down. His blue hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He pushes his goals aggressively. He is also a coward if confronted.
History: Tethren was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Flaws: Ugly, Insane, Antagonistic, Fearful. Bonds: Poor. Occupation: Sculptor
Voice: Low range voice
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 53 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 140 pp. Black pearl (900 gp).
Ar-Baruk Shelly, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man wears a green costume with the symbols of the four houses of cards on his torso. His clothes are grease stained in places. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are passionate and lively.
Personality: Aggressive, abrasive, and angry, Ar-Baruk embodies much of what other species detest in the Half-Orcs. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Ar-Baruk was born the youngest of three triplets. Ar-Baruk was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Scribe. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Regain custody of his son; and an old rival family wants him found
Flaws: Antagonistic. Bonds: Poor, Immigrant, Religious, Family. Occupation: Scribe
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Gnome, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: An abacus with copper, silver and gold markers (180 gp). 1 Minor magic item.
Gildmak Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in a clean blue cloak covering his clean studded leather. He is bristling with hidden weapons, mostly swords and scimitars. His silver hair is unkempt and raggedy. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gifted from a young age, Gildmak studied abroad. After coming to the age of reason, Gildmak took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Poor. Occupation: Miner
Voice: Breathy voice
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Abyssal, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp.
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