Himo Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a yellow coat over a brown low-cut shirt, and a broad hat upon his head. His red hair is unkempt and raggedy. His eyes are likewise green.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and to reunite with his absent mother
Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Bowyer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 11 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
Possessions: 600 gp.
Himo Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'4". He likes to wear tan tank tops with red pants, and his gloved hand is found clutching a mace. His hair, while still mostly black, has prominent grey streaks. His hazel eyes lackadaisically let the world flow into them.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.
History: The child of a Map Maker, who enjoyed hunting, Himo was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He left for the west, certain he would find work there.
Motivation: He has a crush on the local Map Maker; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Persistence. Bonds: Nature, Immigrant, Has a crush. Occupation: Mortician
Voice: Irish accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. 1 Alchemist’s fire.
Mordai Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a yellow scarf. He is physically well-built. He wears a colorful flower in his red hair. His otherwise smooth face is marked with small tiny scars.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Mordai was born the youngest of three triplets. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mordai fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father
Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Miner
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 43 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +6
Possessions: 500 gp. Coral (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Gladstone, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a blue armored body suit, with a simple black line shooting up and back down. His hair is white and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is afraid of women and trembles around them
History: He was born to loving parents in a slum to the south. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A rival would like him out of the picture; and obtaining odd cultural human artifacts is his passion
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Apothecary
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 85 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 900 gp. 1 Minor magic item.
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