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NPC Generator

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Advanced [show]


Cressel Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'10" and is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft grey waves gently in the breeze. His right hand appears badly burned and disfigured. His purple hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tiefling artifacts is his passion

Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Brewer

Voice: Scratchy, weak

Attributes [hide]

Cressel Tranquil, Male Tiefling Warrior 3
Medium (5'10") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)18 (+4) 11 (+0)12 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Giant, Gnoll, Ignan, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 500 sp.


Social Check DCs


Kelter Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length red hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He speaks before he thinks and is too direct. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered south to less war torn lands. After a long history of fighting, Kelter and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Flaws: Ugly, Impulsive, Fearful, Antagonistic, PTSD. Bonds: Rich. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Kelter Tallfellow, Male Halfling Aristocrat 14
Small (3'1") Halfling, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 101 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 15 (+2)17 (+3)
Skills Intimidation +8, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 1200 pp. Moss agate (10 gp). Bloodstone (30 gp). Deep green spinel (120 gp). Violet garnet (1500 gp). White opal (1100 gp). Star ruby (1100 gp). Iolite (30 gp). Hematite (10 gp). Azurite (10 gp). 1 Medium magic item.


Social Check DCs


Nybarg Colby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a white costume with the symbols of magic on his torso. His black hair is drawn into a tight pony tail with a dagger scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is extraordinarily eccentric. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents enrolled him in a Ranger school at a young age so that he could practice his martial talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Gifted, Artistic. Flaws: Ugly, Insane. Occupation: Weaver

Voice: Sensual and smooth

Attributes [hide]

Nybarg Colby, Male Half-Orc Ranger 2
Medium (5'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)14 (+2) 13 (+1)8 (-1)
Skills Performance +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 700 sp.


Social Check DCs


Rangrim Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is renowned for his bright black suits and hats, marred by chocolates. He has shaved his head bald. His eyes are likewise hazel.

Personality: He will rave to anyone who will listen. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Rangrim studied abroad. His necromantic abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Regain custody of his son; and to reunite with his absent mother

Ideals: Gifted. Flaws: Ugly, Insane, Selfish, Secretive. Bonds: Family. Occupation: Shoemaker

Voice: Thin and wheezing

Attributes [hide]

Rangrim Rakankrak, Male Dwarf Adept 5
Medium (4'1") Dwarf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 36 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)9 (-1) 16 (+3)15 (+2)
Skills Athletics +6, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 20000 cp. 1 Masterwork Common Melee.


Social Check DCs

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