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NPC Generator

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Advanced [show]


Alvyn Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his white hair down. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Alvyn was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. Alvyn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality.

Flaws: Antagonistic, Shy. Bonds: Poor, Immigrant, Adventurer. Occupation: Body Guard

Voice: American accent

Attributes [hide]

Alvyn Gummen, Male Gnome Expert 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 16 (+3)14 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Zaffrab Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a brown and blue handkerchief worn on his left side. His hair is cut close to his head. His eyes are hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is the product a well kept family trust fund and as such has never really known need. Zaffrab was born on a far northern plains where he grew up under the tutelage of his father, an expert Brewer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and wants his loneliness to end

Ideals: Athletic, Philantrophist. Bonds: Adventurer, Rich, Immigrant, Has a crush. Occupation: Brewer

Voice: Smoker's lung

Attributes [hide]

Zaffrab Lingenhall, Male Gnome Monk 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Investigation +5, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Terran, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gilbert Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has done his best to style his blonde hair to look like a famous performer. He has several tiny amber earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the north. Gilbert was born on a far northern forest where he grew up under the tutelage of his mother, an expert Knight. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur, Gifted. Flaws: Secretive. Bonds: Rich, Immigrant. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Gilbert Teinithra, Male Half-Elf Monk 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)9 (-1) 11 (+0)11 (+0)
Skills Animal Handling +3, History +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Senteq Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a simple brown robe with pastel stripes complete with hood. His silver hair is long and unkept. His eyes are violet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He enjoys reading and quiet.

History: The child of a Healer, who enjoyed hunting, Senteq was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Greedy. Bonds: Nature, Family. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Senteq Quillsharpener, Male Gnome Bard 10
Small (3'8") Gnome, Neutral Evil (CR 10)
Armor Class 10
Hit Points 63 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 17 (+3)9 (-1) 14 (+2)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1900 gp. Aquamarine (1100 gp). Obsidian (12 gp). Violet garnet (1100 gp). White opal (1400 gp). Obsidian (12 gp). Tourmaline (130 gp). Lapis lazuli (12 gp). Chrysoprase (60 gp).


Social Check DCs

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