Halimath Eathalena, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. His golden hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is an amazing painter.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Halimath took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels threatened by others; and to get a good night's sleep
Ideals: Gifted. Flaws: Ugly, Insomniac, Shy. Bonds: Poor. Occupation: Courier
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Korfel Simmons, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy brown suit. He wears a colorful flower in his white hair. His blue eyes dart from person to person to random spaces in the air.
Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.
History: He was born at the edge of vast island. Like his mother and his sister before him, after school he went straight into learning to become a Architect. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor
Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Job, Nature, Religious. Occupation: Architect
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 11)
Armor Class 10
Hit Points 84 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Orc
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: Just what you see.
Ishgha Cooper, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. He wears a colorful flower in his black hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Sold as a small child to a wizard, Ishgha was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend.
Flaws: Addict. Bonds: Attractive, Guardian, Adventurer, Mentor. Occupation: Dyer
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 17 (+3) | 7 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Shivering Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He sports violet clothing, slightly heavier than average wear. He has no fur. He tend to wears goggles to shield his eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Shivering was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Shivering and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Justice. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Blacksmith
Voice: Irish accent
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 12)
Armor Class 12
Hit Points 81 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Orc, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 1000 gp. White pearl (90 gp). Brown-green garnet (90 gp). Freshwater pearl (7 gp). Blue quartz (7 gp). Obsidian (7 gp). Red spinel (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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