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NPC Generator

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Advanced [show]


Gildmak Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white vest and prefers tan and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is white and curly. His ears are large.

Personality: He is extraordinarily eccentric. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Gildmak Quickstep, Male Halfling Barbarian 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 43 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 50000 cp. Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


Kelter Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is also unnaturally pale. His hair is golden and curly. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Sellsword.

Motivation: To be a Barkeep again; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Sellsword

Voice: Jittery and nervous

Attributes [hide]

Kelter Brightmoon, Male Halfling Rogue 15
Small (3'2") Halfling, Neutral Good (CR 15)
Armor Class 12
Hit Points 77 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Insight +8, Nature +6
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 800 pp. Freshwater pearl (16 gp). Coral (110 gp). Eye agate (16 gp). Blue quartz (16 gp). Tiger eye turquoise (16 gp). Black opal (1400 gp). Freshwater pearl (16 gp). Amethyst (110 gp). 1 Minor magic item.


Social Check DCs


Nirgel Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green cloak and cross-gartered tan stockings. His purple hair is lengthy. His eyes are a pleasant gold.

Personality: He acts crazy and hedonistic. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. In his 18th year, his parents were killed by a brigands raid, leaving Nirgel alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Hedonist, Impulsive, Disease. Bonds: Enemies, Debt. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Nirgel Tragedy, Male Tiefling Bard 8
Medium (6'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)17 (+3) 16 (+3)14 (+2)
Skills Acrobatics +4, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Goblin, Auran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grumbar Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers black and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bristling with hidden weapons, mostly daggers and pickaxes. His silver hair is long and unkept. His violet eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Disease, Antagonistic. Bonds: Criminal record, Nature. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Grumbar Winchester, Male Half-Orc Warrior 2
Medium (6'6") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 12 (+1)6 (-2)
Skills Investigation +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp.


Social Check DCs

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