Clerebold Estevan, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black shirt with thin green vertical stripes and violet pants. He has moderate length chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: His tongue was cut out and he uses sign language. Around other people he will do his best to conceal his emotions and appear jolly.
History: Clerebold lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Clerebold was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion
Flaws: Disease, Shy. Bonds: Attractive, Family, Military. Occupation: Barber
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Názkûga Stapleton, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He is well dressed, but even with his fine clothing he looks run-down. His golden hair is lengthy and is close to two feet long. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is almost excessively polite to everyone, even when angry. Further he is a bit of a stoner and is frequently out of it.
History: Gifted from a young age, Názkûga studied abroad. His parents enrolled him in a Adept school at a young age so that he could practice his martial talents. He got away from his former life and has fallen to alcoholism.
Motivation: Retire the richest man in the north; and wants a kiss
Ideals: Gifted, Entrepeneur. Flaws: Shy, Addict. Bonds: Attractive. Occupation: Barber
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 11)
Armor Class 11
Hit Points 57 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Krimp Hackney, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His black hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Krimp speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He can't help but pocket interesting objects he comes across
History: He comes from a rich northern family. Krimp was born on a far northern mountains where he grew up under the tutelage of his father, an expert Dyer. He now mingles about in high society.
Motivation: A rival would like him out of the picture; and nothing but the best is good enough for him
Ideals: Impeccable. Bonds: Immigrant, Attractive, Criminal record, Rich. Occupation: Dyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 17)
Armor Class 13
Hit Points 75 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Gnome, Gnoll
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 |
Possessions: 1000 pp. Violet garnet (1600 gp). Rock crystal (50 gp). Chalcedony (50 gp). Aquamarine (1600 gp). Bloodstone (50 gp). Tourmaline (150 gp). Carnelian (50 gp). Moonstone (50 gp). Golden yellow topaz (1600 gp). Onyx (50 gp). Jade (150 gp). Jasper (50 gp). Violet garnet (1600 gp). Onyx (50 gp). Jade (150 gp). Eye agate (9 gp). Alexandrite (1600 gp). Tourmaline (150 gp). Jasper (50 gp). Blue sapphire (1200 gp). Deep blue spinel (1600 gp). Golden pearl (150 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Azgrom Gladstone, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who very much looks the part of a Bricklayer. His chestnut hair is lengthy. His brown unseeing eyes seem to look past you.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot resist a sob story and will often dote over anyone who has one.
History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.
Motivation: He seems to be bored by most things; and balancing his hectic life and new bricklayer responsibilities is difficult
Ideals: Philantrophist. Flaws: Disease, Mundane. Bonds: Job, Rich. Occupation: Bricklayer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 2000 cp. Red spinel (140 gp).
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