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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Foxilon Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. His brown hair is knotted and matted. His eyes are blue.

Personality: He is irascible and easily irritated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Performer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Mentor, Job. Occupation: Barrister

Voice: Breathy voice

Attributes [hide]

Foxilon Goodbarrel, Male Halfling Barbarian 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)18 (+4) 14 (+2)15 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Sylvan, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Bhevek High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears baggy grey pantaloons and a black scarf. His auburn hair is drawn into a tight pony tail with a skull scrunchie. He has blue eyes and a grey hat with a black feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Bhevek grew up listening to his mother's many stories. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their son. He worked as a Painter, and he later adopted a second son.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Disease. Bonds: Adventurer, Family, Job. Occupation: Painter

Voice: Sighs a lot, exhausted

Attributes [hide]

Bhevek High-hill, Male Halfling Aristocrat 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Religion +2, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 700 sp.


Social Check DCs


Orryn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of the sun god on his torso. He is physically well-built. He has a small bristly mustache and wavy blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born on a small isolated farm. He was an apprentice working in his father's forge. He tends to his Tanner job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and sabotage a competitor

Flaws: Selfish, Antagonistic. Bonds: Mentor, Nature, Job. Occupation: Tanner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Orryn Sympony, Male Gnome Warlock 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 43 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 20 (+5)15 (+2) 9 (-1)16 (+3)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 400 gp. Chalcedony (70 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp). Sardonyx (70 gp). 1 Minor magic item.


Social Check DCs


Veit Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts. He has a moderate pudge and is not very fit. With bright chestnut hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a minor phobia of water and hates getting wet.

History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear; and a strong sense of loyalty to dwarven people

Ideals: Philantrophist. Flaws: Fearful, Racist. Bonds: Nature. Occupation: Detective

Voice: Tuts and clicks tongue

Attributes [hide]

Veit Brazzik, Male Dwarf Fighter 6
Medium (4'5") Dwarf, Lawful Good (CR 6)
Armor Class 11
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)9 (-1) 11 (+0)6 (-2)
Skills Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. Black opal (1000 gp).


Social Check DCs

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