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NPC Generator

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Advanced [show]


Flask Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his quarterstaff ready. His white fur is thinning but still full. His eyes are a pleasant yellow.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.

History: He comes from a rich western family. A gifted student he started as a Brewer, but he got bored and became a Assassin. He struck the Assassin job and began his own company from there.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Flask Paws, Male Tabaxi Warlock 4
Medium (5'6") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 16 (+3)10 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 13000 cp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). An abacus with copper, silver and gold markers (140 gp).


Social Check DCs


Gimurt Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A 3'11" eastern man, he is dressed in an above average manner. His red hair is drawn into a tight pony tail with a dagger scrunchie. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gimurt was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Regain custody of his son.

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Body Guard

Voice: Spits and sputters

Attributes [hide]

Gimurt Steelfist, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)11 (+0) 16 (+3)16 (+3)
Skills Insight +5, Investigation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 cp. 2 Alchemist’s fire.


Social Check DCs


Crampernap Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His golden hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Crampernap hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a Tailor, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Poor, Family. Occupation: Sage

Voice: American accent

Attributes [hide]

Crampernap Maekkelferce, Male Gnome Commoner 7
Small (3'6") Gnome, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 15 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome, Auran, Goblin
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp. Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bathin Moral, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He sports white clothing, slightly heavier than average wear. His chestnut hair is kept up in a ponytail inside a feathered hat. He has a dull look in his silver eyes.

Personality: Bathin is depressed about a lot of things. He tends to be a nihilist. He enjoys reading and quiet.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Hunter, but he was a colossal failure. He inherited the family business which he has now maintained for 5 years.

Motivation: He seems to be bored by most things; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Depressed, Mundane. Bonds: Military, Job. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Bathin Moral, Male Tiefling Commoner 8
Medium (5'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 31 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)13 (+1) 17 (+3)20 (+5)
Skills Investigation +4, Performance +8
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4

Possessions: 1100 gp. Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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