Marbas Revile, Male Tiefling [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. He carries with him a set of nunchakus, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His blue hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is used to getting what he wants. In part because he is a meticulous planner.
History: The child of western immigrants he idolized his mother. Marbas was born on a far western island where he grew up under the tutelage of his mother, an expert Bounty Hunter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism. Flaws: Shy. Bonds: Immigrant. Occupation: Bounty Hunter
Voice: American accent
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 150 gp.
Jade Running, Male Tabaxi [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears a fancy red suit. He wears a deerstalker hat to cover his moderate length white fur. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Jade was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Jade's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and tabaxi compassion
Ideals: Gifted. Flaws: Addict, Racist, Antagonistic. Bonds: Attractive, Rich. Occupation: Barber
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 54 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Orc, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 1000 sp.
Nuraval Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a white shirt with thin pastel vertical stripes and white pants. His golden hair has been sun bleached extensively. His ears are large.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and to reunite with his absent father
Ideals: Justice. Flaws: Ugly, Antagonistic, Insane, Shy. Occupation: Actor
Voice: pre-pubescent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 270 gp. 1 Masterwork Common Ranged Weapon.
Adrik Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing a long, brown cloak. His white hair is thinning but still full. His blue eyes are slightly larger than normal.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a small toy that he constantly fidgets with.
History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Adrik took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He now spends his time doing works of charity.
Motivation: He seems to be bored by most things; and to clean up the streets
Ideals: Athletic, Philantrophist. Flaws: Addict, Mundane. Bonds: Guardian, Nature. Occupation: Navigator
Voice: American accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
Possessions: 270 gp.
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