Nim Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is irascible and easily irritated. He also is a firm believer in the manly ideal.
History: Nim was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their daughter. He worked as a Bounty Hunter, and he later adopted a second daughter.
Motivation: To prove his worth to the world; and his spouse's relatives view him with great suspicion
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Family. Occupation: Bounty Hunter
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 83 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 |
Possessions: 6000 gp. Cloth of gold vestments (40 gp). Sapphire pendant on gold chain (2700 gp). Solid gold idol (800 gp). Brass mug with jade inlays (400 gp). Gold music box (4000 gp). Sapphire pendant on gold chain (2700 gp). Black velvet mask with numerous citrines (40 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ar-Gul Harley, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a fancy grey suit. He is an epitome of beauty. With a patchy white beard and wild white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.
History: He was raised in a mountains tribe. Ar-Gul was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Sculptor. After a long history of fighting, Ar-Gul and his spouse have recently divorced.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Nature, Immigrant, Job. Occupation: Sculptor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 7 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 30 pp.
Aura Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'10" southern man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his black fur in a flapper bob. His face is scarred and worn.
Personality: A skeptical and narcissistic man, Aura's first love is himself. His second love is also himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the south his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered dancing. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and to prove his worth to the world
Ideals: Impeccable, Artistic. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Gardener
Voice: Boston accent
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 76 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Goblin
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 600 gp.
Chay Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears grey leather gloves, a grey jacket, and tight pants, marred by chocolates. His hair is always cut to a buzz. His green eyes dart from person to person.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his brother before him, after school he went straight into learning to become a Doctor. He has worked as a Doctor like his father before him.
Motivation: Expand his business; and he is greedy
Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Rich, Job. Occupation: Doctor
Voice: Slurs words
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
