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NPC Generator

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Advanced [show]


Jade Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a tight fitting green shirt and pants, and sports empty pouches on his belt. His gray fur, when down, is lengthy. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. The war was a terrible time for him, and Jade does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Flaws: Ugly, Insomniac, Depressed. Bonds: Military, Rich. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Jade Mirror, Male Tabaxi Wizard 10
Medium (5'11") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 57 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 17 (+3)16 (+3) 16 (+3)16 (+3)
Skills Insight +7, Medicine +7
Senses Passive Perception 13
Languages Common, Giant, Gnome, Ignan
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154443320

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faran Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and muscular, this southern man wears an entirely blue suit with violet socks and a vest with buckled shoes. He sports a long black beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the south, but his parents moved at a very young age to the north. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the south, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he is wracked by social anxiety

Ideals: Athletic, Joker. Flaws: Insane, Fearful. Bonds: Immigrant. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Faran Goldfound, Male Halfling Expert 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 43 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Athletics +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


Naill Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His hair is silver and curly. His blue unseeing eyes seem to look past you.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born the only child of a wealthy merchant. Through the years after Naill was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Naill's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a rivalry with the Church that dominates his actions; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur. Flaws: Disease, Ugly, Antagonistic. Bonds: Family, Religious. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Naill Arnuanna, Male Elf Barbarian 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)12 (+1) 12 (+1)15 (+2)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Kelter Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. His hair is greying and his face has many wrinkles. His brown eyes peer out from beneath his deerstalker brown hat.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Kelter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Kelter's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Kelter and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Impulsive, Antagonistic. Bonds: Attractive. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Kelter Littlefoot, Male Halfling Warrior 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 8 (-1)13 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1600 sp. 1 Half-Plate.


Social Check DCs

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