Bruz Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His hair is golden, silky, and of moderate length. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich western family. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Architect
Voice: Strong lisp
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1900 sp. 1 Masterwork Common Melee.
Dain Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a fancy black suit. He is tall, broad shouldered and powerfully built. His hair is blonde and curly. His eyes are hazel and he is always smoking a pipe.
Personality: Stoic and calm, he prefers to meditate than take action. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dain is combative with any and all who dare try his patience in the slightest.
History: Born in the east his family was never financially stable. He worked as a nervous Sage and found it very stressful. He has achieved small success as a Sage.
Motivation: A strong sense of loyalty to Dwarven people; and further expansion of business
Ideals: Disciplined, Justice. Flaws: Racist. Bonds: Attractive, Poor, Job. Occupation: Sage
Voice: Sounds elderly
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 48 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 19 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 | 3 |
Possessions: 600 gp. Tiger eye turquoise (15 gp). Lapis lazuli (15 gp). 1 Minor magic item. 1 Minor magic item.
Aramil Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'7" when asserting himself. He is bald on top and has large golden tufts of hair around his ears. He has gleaming, smiling green eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy, self-centered, vain, and jealous.
History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To settle down with his crush; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Adventurer, Has a crush. Occupation: Animal Trainer
Voice: Booming voice
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1600 sp. Chrysoberyl (140 gp). Red-brown spinel (140 gp).
Gennal Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. His hair is short and auburn. His eyes are likewise green.
Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His parents moved while he was still in utero so he is the first generation to be born here. Gennal was born on a far northern island where he grew up under the tutelage of his father, an expert Cartwright. He has achieved small success as a Cartwright.
Motivation: He'd like to take his coworkers down a peg; and to be a shoemaker again
Flaws: Antagonistic. Bonds: Job, Mentor, Immigrant. Occupation: Cartwright
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp.
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