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NPC Generator

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Advanced [show]


Don Dayton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean blue cloak covering his clean studded leather. He wears a broad hat to cover his moderate length red hair. His green eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He misses his home and complains about the freezing weather, even in summer.

History: Don was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Don was born on a far northern desert where he grew up under the tutelage of his father, an expert Farmer. He has dedicated himself to building a better trade route.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends

Flaws: Secretive. Bonds: Immigrant, Poor, Adventurer, Job. Occupation: Farmer

Voice: Middle-eastern accent

Attributes [hide]

Don Dayton, Male Human Wizard 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Religion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 100 gp. Black pearl (1300 gp). Black pearl (1300 gp). Alexandrite (1300 gp). Fire opal (400 gp). 1 Minor magic item.


Social Check DCs


Bilbron Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears white painted combat armor at almost all times. His head has been shaved. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. He receives visions of the future at random moments

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Bilbron was left his father's suit of armor and trained in its use and care. After a long history of fighting, Bilbron and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Bilbron Scheppen, Male Gnome Monk 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs


Olrok Dayton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. His brown hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Olrok was born in the east. At a young age he loved to build and create. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Days after completing his studies, news broke out that his hometown was attacked by giants. Olrok was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: A deep hatred of giants.

Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Criminal record, Enemies. Occupation: Roofer

Voice: French accent

Attributes [hide]

Olrok Dayton, Male Half-Orc Bard 7
Medium (5'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)8 (-1) 13 (+1)10 (+0)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Freshwater pearl (6 gp). Pink pearl (110 gp). Alexandrite (900 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joser Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his hair in dreadlocks. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in a small forest village. He struck it rich when he found rare goods in large quantities. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it; and he seems to be bored by most things

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Rich, Nature, Immigrant. Occupation: Server

Voice: Indian accent

Attributes [hide]

Joser Jamjar, Male Halfling Rogue 5
Small (3'3") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Athletics +4, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Giant, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6

Possessions: 200 gp.


Social Check DCs

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