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NPC Generator

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Advanced [show]


Norman Rayden, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He wears his red hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends; and to get a good night's sleep

Ideals: Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Norman Rayden, Male Human Paladin 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Gimurt Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His hair is black and curly. He has a dull look in his violet eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's in love; and he wants to get laid

Ideals: Entrepeneur. Flaws: Shy. Bonds: Military, Has a crush. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Gimurt Dankil, Male Dwarf Fighter 7
Medium (4'5") Dwarf, Lawful Good (CR 7)
Armor Class 10
Hit Points 72 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)16 (+3) 11 (+0)8 (-1)
Skills Investigation +6, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Goblin, Elven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is fair and his fingers are delicate and long. His hair is long and blonde with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. He has several tiny emerald earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also is a firm believer in the manly ideal.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Laborer, but he got bored and became a Merchant. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Flaws: Impulsive, Antagonistic. Bonds: Rich, Job, Immigrant. Occupation: Merchant

Voice: pre-pubescent

Attributes [hide]

Carrie Ilphelkiir, Male Elf Wizard 6
Medium (5'3") Elf, Lawful Good (CR 6)
Armor Class 14
Hit Points 7 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)15 (+2) 14 (+2)10 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Giant
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Radomir Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a brown coat over a yellow low-cut shirt, and a top hat upon his head, he is not a threatening figure. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has a dull look in his gray eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of northern immigrants he idolized his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After a long history of fighting, Radomir and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Immigrant, Criminal record. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

Radomir Copperkettle, Male Halfling Druid 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 16
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 15 (+2)13 (+1) 15 (+2)16 (+3)
Skills Performance +5, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 110 gp.


Social Check DCs

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