Drifting Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears skinny pants and wears a green and grey robe with the hood down. His brown fur is slicked back into a classic pompadour. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Drifting was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Drifting's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and to protect his home
Ideals: Athletic, Professionalism, Gifted. Flaws: Shy, Antagonistic. Occupation: Gardener
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 65 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 19 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Gnome, Goblin, Infernal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +4
Possessions: 8000 sp. 1 Minor magic item.
Jocelyn Halsey, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fancy yellow suit. With a patchy white beard and wild white hair. He has blue eyes.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Human conditions. Now he works as a poetry tutor during his time off.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Artistic, Logical. Flaws: Racist. Bonds: Attractive, Rich, Criminal record. Occupation: Mason
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: Just what you see.
Roge Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man dresses like a well dressed Server does and is in decent physical shape. He has a small bristly mustache and wavy red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Roge was born the youngest of three triplets. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now owns his own business.
Motivation: Sabotage a competitor; and find a way to reverse the transformation of his brother
Flaws: Insane, Antagonistic. Bonds: Job, Guardian, Family. Occupation: Server
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 29 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp.
Qemuel Decorum, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, and he perpetually has his ceremonial dagger ready. He keeps his black hair in a flapper bob. His eyes are white and he is always smoking a pipe.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Qemuel is combative with any and all who dare try his patience in the slightest.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was granted martial powers by his dying sister.
Motivation: He feels kind of lost in life; and to be a doctor again
Ideals: Fighting, Justice, Gifted. Flaws: Depressed. Bonds: Job. Occupation: Junk Dealer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'9") Tiefling, True Neutral (CR 9)
Armor Class 10
Hit Points 46 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 18 (+4) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Undercommon, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 120 pp. Gold dragon comb with red garnet eye (1500 gp). Silver chalice with lapis lazuli gems (50 gp). Sapphire pendant on gold chain (1000 gp). Silver comb with moonstones (100 gp).
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