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NPC Generator

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Advanced [show]


Morkral Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'1" and is dressed in an above average manner. He has a small bristly mustache and wavy chestnut hair. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He feeds upon the attention of others.

History: Born to a Brewer, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Persistence. Bonds: Attractive, Poor, Family. Occupation: Apothecary

Voice: Sighs a lot, exhausted

Attributes [hide]

Morkral Caebrek, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 19 (+4)14 (+2) 13 (+1)9 (-1)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 80 gp. 1 Half-Plate.


Social Check DCs


Pandjed Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Locksmith does. He is muscular with a powerful set of arms. His black crest has been sun bleached extensively. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Pandjed studied abroad. From there he went from mercenary job to mercenary job. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he desires power and/or immortality

Ideals: Gifted. Flaws: Greedy, PTSD. Bonds: Job, Adventurer. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Pandjed Wystongjiir, Male Dragonborn Expert 3
Medium (6'6") Dragonborn, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)13 (+1) 13 (+1)18 (+4)
Skills Investigation +3, Stealth +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 600 sp.


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. He has white fur. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the south was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Shy. Bonds: Attractive, Immigrant, Rich, Slave. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Dagger In the Wind, Male Tabaxi Rogue 17
Medium (5'10") Tabaxi, Lawful Neutral (CR 17)
Armor Class 15
Hit Points 57 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 10 (+0)17 (+3) 13 (+1)15 (+2)
Skills Athletics +7, Intimidation +8
Senses Passive Perception 11
Languages Common, Elven, Druidic, Orc
Attacks Melee +7 / 5d4+1, Ranged +11 / 5d4+5, Grapple +8

Possessions: 200 pp. Malachite (9 gp). Deep blue spinel (800 gp). Coral (120 gp). Rhodochrosite (9 gp). Black opal (700 gp). Blue quartz (9 gp). Malachite (9 gp). Citrine (80 gp). Rose (80 gp). Aquamarine (800 gp). Moonstone (80 gp). Alexandrite (800 gp). Eye agate (9 gp). Jade (120 gp). Rhodochrosite (9 gp). Eye agate (9 gp). Tiger eye turquoise (9 gp). Jet (120 gp).


Social Check DCs


Nordak Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is white and curly. His otherwise smooth face is marked with small tiny scars.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Nordak was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero; and to be a sellsword again

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Scribe

Voice: Cold and demanding tone

Attributes [hide]

Nordak Helcral, Male Dwarf Barbarian 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)18 (+4) 10 (+0)8 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Halfling, Giant, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 50 gp. Amber (100 gp).


Social Check DCs

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