Kassoon
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NPC Generator

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Advanced [show]


Valafar Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is wearing a long, pastel cloak. He keeps his long silver hair kept up in a rat tail. His red eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. A true patriot, Valafar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He left for the south, certain he would find work there.

Motivation: Seeks redemption.

Flaws: Addict. Bonds: Military, Criminal record, Immigrant. Occupation: Servant

Voice: Raspy

Attributes [hide]

Valafar Rumor, Male Tiefling Ranger 6
Medium (6'8") Tiefling, True Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 100 gp.


Social Check DCs


Two Llamas Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears black painted combat armor at almost all times, and a wedding ring on his right hand. His fur is gray and curly. His amber eyes peer out from beneath his top black hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His job bores him to no end. He has decided to make it more interesting.

History: He was raised in a white middle class family as the only child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Disciplined. Bonds: In love, Adventurer, Criminal record. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Two Llamas Of Wine, Male Tabaxi Wizard 8
Medium (6'7") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 13 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)15 (+2) 17 (+3)16 (+3)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Ignan, Giant
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 1400 gp.


Social Check DCs


Melech Calm, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of hand crossbows on his belt, each one with a sapphire on the hilt. He has done his best to style his black hair to look like a famous performer. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Melech was born the youngest of three triplets. In his 15th year, his parents were killed by a dire rats raid, leaving Melech alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: Many dire rats want him driven away.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Family, Enemies, Adventurer. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Melech Calm, Male Tiefling Warrior 10
Medium (6'1") Tiefling, Neutral Evil (CR 10)
Armor Class 11
Hit Points 70 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills Arcana +7, Investigation +7
Senses Passive Perception 11
Languages Common, Goblin, Giant, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Chay Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear white clothing when he does not wear armor. With a patchy chestnut beard and wild chestnut hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Chay was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Chay's mother didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his sister; and to reunite with his absent mother

Ideals: Athletic, Gifted. Flaws: Addict, Antagonistic. Bonds: Attractive, Family. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Chay Whispermouse, Male Halfling Warrior 3
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 10000 cp.


Social Check DCs

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