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NPC Generator

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Advanced [show]


Tree In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky green painted plate armor. His black fur is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has built up a small fortune and can afford his own way.

Motivation: Meet up once more with his childhood friend; and he has a rivalry with the church that dominates his actions

Bonds: Attractive, Adventurer, Military, Rich, Religious. Occupation: Weaver

Voice: Pronounces difficult words wrong

Attributes [hide]

Tree In the Wind, Male Tabaxi Cleric 6
Medium (5'6") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 15 (+2)15 (+2)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Terran, Halfling, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Valafar Peace, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. His red unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not trust anyone and sleeps with one eye open.

History: Valafar hails from a village terrorized by giants. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud; and to get a good night's sleep

Ideals: Gifted. Flaws: Disease, Mundane, Insomniac. Bonds: Enemies. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Valafar Peace, Male Tiefling Sorcerer 15
Medium (5'9") Tiefling, True Neutral (CR 15)
Armor Class 11
Hit Points 46 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Acrobatics +6, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666666

Possessions: 900 pp. Hematite (13 gp). Bloodstone (20 gp). Zircon (20 gp). Freshwater pearl (13 gp). Black star sapphire (800 gp). Peridot (20 gp). Blue quartz (13 gp). Hematite (13 gp). Alexandrite (1400 gp). Amber (120 gp). Rose (20 gp). 1 Medium magic item.


Social Check DCs


Naill Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a red poncho over his likewise colored trousers and shirt. He has styled his silver hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Prone to second guessing himself, he comes off as nervous. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a mountains tribe. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Unemployed and was forced into it by his family; and to unite with his sister

Flaws: Insomniac, Shy, Insane. Bonds: Family, Nature. Occupation: Unemployed

Voice: Ums and uhs a lot

Attributes [hide]

Naill Gentry, Male Half-Elf Ranger 5
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)16 (+3) 10 (+0)12 (+1)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Auran, Dwarven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Iolite (20 gp). Carnelian (20 gp). 1 Bullseye lantern. 1 Silk rope. 1 Spyglass. 1 Small steel mirror.


Social Check DCs


Igden Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is thinning but still full. He has a dull look in his green eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a small toy that he constantly fidgets with.

History: He was always a brilliant, if unscrupulous mind. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Logical. Flaws: Antagonistic, Addict, Insane. Occupation: Hunter

Voice: Prounounces S like Z

Attributes [hide]

Igden Lingenhall, Male Gnome Barbarian 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 38 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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